
He'll swing it around the pole and lower it into the water and Bingo, you are whole again. Next click on the Wire and Magnet and then click on the end of the pole. Click on it and he'll bend it over the hole with his foot. Now before we need to do anything we need to walk over next to the metal pole like structure standing just before the hole filled with water. Click on one of them and then click on the other and the wire will be tied around the magnet. Now we need to combine the two items we just picked up.

Next click on the coil of wire to the right of where the magnet was. Click on it, and after a little trouble, he'll swallow it. Next you'll need the magnet sticking to the fan just to the right of your character. You'll give it the toy and it'll scuttle off and return with your leg. Then click on the toy in your inventory (at the top of the screen) and click on the robot that asked for it. Then click on the toy and you'll swallow it. Then you click and drag upwards to extend your body. The toy is some way above your head and to reach it you move your mouse over your character until it turns into two arrows. Click on that and your character will ask about your missing limbs and the other robot will talk about a missing toy. You should see another little robot scuttling around, resembling some sort of rodent.

Then click on his head and you have yourself a torso, albeit missing an arm. Then click on the robot's body twice and it'll spring itself down in front of his head. Click on the bath twice and your body will kick it away. Your first job is to put him back together again. He gets kicked out of the robot plane and breaks into pieces. #Scrap Yard# The game starts with the little robot protagonist being transported to a scrap heap. Firstly I am aware that there is an ingame walkthrough, but this way you don't have to play an irritating little minigame every room. Machinarium and everything associated with it is copyright of Amanita Design.

I have not added a controls section because nearly everything is controlled by the mouse. The new room is indicated by a # at the start and end. MACHINARIUM WALKTHROUGH - Hello and welcome to my Machinarium walkthrough! To make things slightly easier I have separated out the various rooms.
